Ziyi Zhang

Phone:+1 (857) 205-0425
Mail: zzhang1@gsd.harvard.edu

Ziyi is a multidisciplinary designer from Harvard Graduate School of Design. Ziyi's academic and work experience focus on the research, development and integration of applied digital technologies in the practice of design. Besides landscape architechture practices, he also has in-depth knowledge and hands-on experiences in interaction design, web project development, game design and data visualization.


Harvard Graduate School of Design

Master of Landscape Architecture 1 AP

Tongji University, Shanghai, China

Bachelor of Landscape Architecture

Research/Teaching Experience

Teaching Assistant | Harvard Graduate School of Design

Supported Responsive Environments and Artifacts Lab Seminar VIS 02326. Provide support for in-class lessens and digital workshop. Help students to solve coding, prototyping issues.
Supported Landscape Architecture Third Semester Core Studio STU-01211-00. Assisted students with design and representation: parametrical design, immersive representation design, 3D model, video, CNC router file making.

Research Assistant | Harvard Graduate School of Design

Work with Professor Silvia Claudia Benedito. Conduct study about registering elements of weather for seminar “on landscape and atmosphere”.

Research Assistant | College of Architecture and Urban Planning, Tongji

Investigation & Planning of Slender West Lake Scenic Area, Yangzhou, China. Research into post- earthquake shelter in Sichuan Province, China. Surveying and Mapping for Fuxing Park in Luwan District, Shanghai, China. Research into Traditional Chinese Garden in Suzhou, China

Work Experience

Associate Designer | INVIVIA

Works include experience research, product design, installations design, animation producing.

Computational & Architecture Design Intern | INVIVIA

Produced tweets analysis website, motion track application, interactive lighting/mist/sound control system for project “MIMMI”. Main designer for the 5th China International Architectural Biennial winning project “Cloudscape”. Designed, programmed a realtime emotion-tweets interactive animation for the 5th Moscow Biennale of Contemporary Art project “Degrees of Melancholia”.

Landscape Architect | Landscape Sociology Study Inst. of Tongji University

Main Designer and assistant project manager. Conducted conceptual design, master plan design, detail design, produced digital models, renderings and presentation documents for projects: Yingfeng Park, Huaihua, China; SIBO Park, Shengze, China; Seafront Park, Ganyu, China.

Intern Landscape Architect | L&A Design Group

Main Designer and assistant project manager. Responsible for master plan design, road landscape design, private garden design and plantation design, prepared project and meeting reports and presentation documents for projects: Xiangjiang Residential Area Landscape Design, Jinan, China; Shanghai bay Residential Area Landscape Design, Shanghai, China.

Intern Architect | Architecture Design & Research Institute of Tongji University Co., Ltd.

Assistant Designer. Produced landscape design drawings,renderings drawings for project: Qiandao Lake Housing Design, Zhejiang, China.
Main Designer for project: Fotang Scenic Area Historical Protection & regeneration, Yiwu, China. Produced architecture design for 6 classical pavilions and buildings.


Illuminus festival

Project: Light Forest
Collaborative work with three members

"Bergamo 2.035" Exhibition Lab

Participated as a designer of Real Lab

Best Ideas and Creative Work at 2013 China International Architecture Biennal

Project: Cloudscape
Participated as the leader designer at ©INVIVIA

First Prize Winner of competition for the City of Minneapolis 2013

Project: MIMMI
Participated as a designer at ©INVIVIA

5th Moscow Biennale of Contemporary Art

Project: Degrees of Melancholia
Participated as the leader designer at ©INVIVIA

Networked Urbanism
Project TagmeSaveme is included in this publication by Harvard University, Graduate School of Design

GSD Platform 6
Project FieldCraft is included in this publication by Harvard University, Graduate School of Design


2D Graphic: Photoshop, InDesign, Illustrator, AutoCAD
3D Modeling: Rhino, Grasshopper, SketchUp, 3Dmax
Web Design: HTML, CSS, PHP, Javascript, MySQL
Programming: Processing, Xcode with Objective C
Game Development: Unity 3D (Javascript), Unreal Engine
Prototyping: Arduino
Video Production: Premiere Pro, After Effects
Animation: Maya
Rendering: Octane, V-ray, Artlantis
Environment Analysis: ArcGIS, Ecotect, Vasary
Fabrication: 3D Printing (DeskArtes 3D), CNC (MasterCam), Laser Cutter
Photography | Hand Drawing | Woodworking